...
- Signal state change to 10 (One-Shot Init)
- Load One-Shot speeds (V1)
- Calculate target position using drift of current position (X9)
- Specify One-Shot ISR (J1) to run on Input Trip
- Arm Input Trip (TE=TE|4)
- Signal state change to 11 (One-Shot Loop)
- One-Shot Loop START (forever):
- Increment heartbeat
- Hold for 100ms
- If movement is complete (Sd=90)
- Signal state change to 12 (One-Shot Complete)
EndIf
NOTE: Once in the one-shot loop, you must reset to get back to Mode Select.
One-Shot ISR (J1)
- Copy current position to shadow variables
- If currently in the positive closed position P1
- Move (MA) to negative closed position P2
- Calculate new drift based on stored shadow variables
- Calculate new positive closed position P1 based on drift
- Else (any other position but P1)
- Move (MA) to positive closed position P1
- Calculate new drift based on stored shadow variables
- Calculate new negative closed position P2 based on drift
- EndIf
- Hold until movement complete
- Signal state change to 90 (Toggle movement complete)
- Return
...
- Signal state change to 20 (Flip-Flop Init)
- Load Flip-Flop speeds (V2)
- Calculate target position using drift of current position (X9)
- Specify Flip-Flop ISR (J2) to run on Input Trip
- Arm Input Trip (TE=TE|4)
- Signal state change to 21 (Flip-Flop Loop)
- Flip-Flop Loop START (forever):
- Increment heartbeat
- Hold for 100ms
- If at least one movement is complete (Sd=90)
- Signal state change to 22 (Flip-Flop Loop Active)
EndIf
NOTE: Once in the flip-flop loop, you must reset to get back to Mode Select.
Flip-Flop ISR (J2)
This ISR is identical to the One-Shot ISR (J1), with the exception that it re-arms the Input Trip (TE=TE|4) every time it runs.
Mode 3: Burst
- Signal state change to 30 (Burst Mode Init)
- Load Burst speeds (V3)
- Calculate target position using drift of current position (X9)
- Specify Burst Open ISR (J3) to run on Input Trip
- Arm Input Trip (TE=TE|4)
- Signal state change to 31 (Burst Loop)
- Burst Loop START (forever):
- Increment heartbeat
- Hold for 100ms
- If the close movement is complete (Sd=92), then
- Signal state change to 32 (Burst complete)
- EndIf
- Burst Loop END
NOTE: Once in the burst loop, you must reset to get back to Mode Select.