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Table of Contents

Mask Editor is intended for interactive selection of good and bad regions on 2D image and preparation of output files with direct and inversed masks. It works as a basic graphical editor with specific output.

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User interface of the Mask Editor works in a single window containing three pannels; graphical window, left-hand and bottom side control bars. Content and functionality of these panels is described below. Most of control buttons have tool tip hints; when coursor stops for a few seconds on control button, a pop-up window uppears with explanation of functionality of this button.

Graphical window

Graphical window contains image and spectrum. When cursor moves on image or spectrum, its coordinates are displayed near cursor. Cursor pattern is changed from "cross" to "pointing finger" when it is located on active form boarder.

Left control bar

Left control bar consists of stack of buttons, which are functionally splitted for four groups; Forms, Modes, I/O, and Satus, which content and functionality is explained in this section.

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