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  • Three levels of API?
    • Low level (equivalent to Geant4 geometry objects)
      • Initially dumb objects, sufficient to create Geant4 geometry
    • Medium level (similar to GEAR::Vertex::API)
    • High level (allows finding which detectors exist)
  • have collection of driver classes
    • one subdetector level
    • gcj comliant Java ( to be called from C++/Marlin)
    • read in 'free format' from parameters from xml elements
      • should probably be similar to compact/gear
  • create "queue" of geometry instructions
    • logical volumes
    • physical volumes
    • placements
    • material
    • etc
  • have converters that go through queue of instructions adn create
    • G4Detector
    • HepRep
    • GDML / LCDD

points to cover

  • GEAR++ interface deifinition (mediun level)
    • tracking (and clustering PFA)
      • average material volumes
      • intersection with 'next' volume
      • dE/dx
      • field maps
    • volumes ?
    • extensions of detectors ( a la gear)
      • e.g. #layers, thickness, width,...
  • material database
  • field maps
  • properties (sampling fractions)dE/dX
  • readout properties
    • cellId <-> position
    • cellid range (noise simulation)
    • cell sizes
    • neighbors