Windows platform
- Download/Extract the fox-1.4.34.zip archive (available in SLAC in V:\Glast_Software\Toaster\GLAST_EXT\VC8\fox)
- Start Visual C++ and open the fox/windows/vcpp/win32.dsw workspace
- Choose foxdll project
- Define "HAVE_OPENGL" symbol to include OpenGL support
- Goto Project->Properties
- Under the Configuration Properties
- Goto C/C++->PreProcessor
- In the right pane, "Preprocessor Definitions" add "HAVE_OPENGL"
- Goto C/C++->PreProcessor
- Under the Configuration Properties
- Goto Project->Properties
- Build foxdll
- goto Build -> build foxdll
Additional documentation can be found in the file, "INSTALL," in the fox-1.4.34.zip archive.
- goto Build -> build foxdll