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Additional merit variables

  • Overlay related
    • Run and event number of the overlay event
    • input overlay event trigger bits
    • number of ACD tiles hit and the energy deposited in them
    • number of CAL crystals hit and the energy in them
    • number of TKR hits
    • Fix to some existing ACD variables. Energy and tile count should be cut on ACD accept bit. This will not affect normal data, which implicitly has this cut. But the tiles in PT events are not zero-suppressed, so we currently get funny numbers when we make "Gleam-skim" PT events.

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