//############################################################## // // Job options file for Gleam test // $Header: /nfs/slac/g/glast/ground/cvs/GlastRelease-scons/Gleam/src/test/jobOptions.txt,v 1.44 2011/08/25 21:11:35 lsrea Exp $ // just run the "default" job with mods below #include "$GLEAMJOBOPTIONSPATH/default.txt" // Set output level threshold (2=DEBUG, 3=INFO, 4=WARNING, 5=ERROR, 6=FATAL ) MessageSvc.OutputLevel=3; Output.Members={"FhSetAlg","FhSetMeritAlg"}; // turn off any root ouptut // mix in ticks to generate pointing and livetime tree FluxAlg.sources={"gamma_1_gev_normal","clock"}; // This is now needed to actually enable triggers TriggerAlg.applyPrescales=true; // Number of events to process ApplicationMgr.EvtMax = 1000; MeritAlg.generated = 1000; // test using the trigger engine OnboardFilter.RejectEvents = true; // enable OBF #include "$GLEAMJOBOPTIONSPATH/calibration.txt" // test saa boundary mechanism //#include "$FLUXSVCJOBOPTIONSPATH/SAAboundary.txt" //============================================================== // // End of job options file // //##############################################################